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    [Patch Note] V4.2 - Summoner Skill changes

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    BrainSheep
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    [Patch Note] V4.2 - Summoner Skill changes

    Post by BrainSheep on Tue Jan 12, 2016 6:32 pm

    Small bugfixes
    :: JP Event Balloon
    -Removed chat border

    Master Crafting
    :: Special wings
    -Added 200 def/mdef (goes up to 15k with max soulcraft / enchant)


    Skill changes

    Summoner




    :: Dragon Tooth
    -1sec cd to 7sec
    -attack speed scale
    -attack scale from 57% to 100%

    :: Ground Piston
    -Removed casting time
    -Hits all types (standing / fallen etc)

    :: Stronger Spell
    -Now learnable

    :: Spike Wave
    -Now learnable
    -Lowered cooldown
    -Damage increased
    -Now hits fallen enemies
    -Increased attack speed scale to 300%

    :: Mega Spike Wave
    -Now learnable
    -Lower cooldown
    -Increased damage
    -Now hits fallen enemies

    :: Charged Shot
    -Range increased
    -No casting time
    -Increased attack scale to 7500%

    :: Dash Attack
    -Increased range from 70 to 100

    :: Inferno
    -Increased attack scale to 400%
    -Hits all types

    :: Mega Inferno
    -Increased damage ticks
    -Increased attack speed scale to 650%

    :: Volcano
    -Increased attack scale to 2500%
    -Removed casting time
    -Stuns on hit

    :: Meteor rain
    -Removed casting time
    -Increased attack scale to 425%
    -Increased cooldown to 8sec
    -Increased duration to 6sec

    :: Earthquake
    -Increased hits to 12
    -Increased attack scale to 300%
    -Removed casting time
    -Attack speed scaling
    -Stuns on hit

    :: Spell Prison
    -Disabled

    :: Smart Shot
    -Locked to level 1

    :: Regain Refresh
    -Disabled

    :: Mana Burn
    -Can burn in hell

    :: Impact Presser
    -Cooldown increased to 8 sec

    :: Rolling Stone
    -Removed stun effect

    :: Summon golgon
    -Can now be learned

    :: Blood Share
    -Disabled


    Magicans

    :: Quagmire
    -Decreased debuff duration
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    RedHarmony
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    Re: [Patch Note] V4.2 - Summoner Skill changes

    Post by RedHarmony on Tue Jan 12, 2016 7:09 pm

    Nice Very Happy
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    zorlko
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    Re: [Patch Note] V4.2 - Summoner Skill changes

    Post by zorlko on Tue Jan 12, 2016 8:36 pm

    so good you can add the manual patcher ?
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    Emi
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    Re: [Patch Note] V4.2 - Summoner Skill changes

    Post by Emi on Tue Jan 12, 2016 9:42 pm

    if you would look in downloads section you would find it


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    Lucy
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    Re: [Patch Note] V4.2 - Summoner Skill changes

    Post by Lucy on Wed Jan 13, 2016 6:43 pm

    I think for meteor rain, need to wide the range, it hardly hit on the moving mobs
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    Destructer
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    Re: [Patch Note] V4.2 - Summoner Skill changes

    Post by Destructer on Wed Jan 13, 2016 9:47 pm

    why did nerf shaman blaster?You ruined him i think.Shaman became useless class without dark knight and smart shot.
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    Emi
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    Re: [Patch Note] V4.2 - Summoner Skill changes

    Post by Emi on Wed Jan 13, 2016 10:48 pm

    Destructer wrote:why did nerf shaman blaster?You ruined him i think.Shaman became useless class without dark knight and smart shot.
    thats why we buffed the other skills


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    Destructer
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    Re: [Patch Note] V4.2 - Summoner Skill changes

    Post by Destructer on Thu Jan 14, 2016 7:48 am

    Can not you return his skills, turn off them in PvP for example, and make it the best solo PvE Farmer?
    but not many people playing on this class,you deleted the main damage and it will be completely useless
    P.S. Sorry for my english)
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    Coldeh
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    Re: [Patch Note] V4.2 - Summoner Skill changes

    Post by Coldeh on Thu Jan 14, 2016 11:34 am

    They already told us that the Drakan classes won't be similar to the other servers. I think it's a nice update in general.

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    Re: [Patch Note] V4.2 - Summoner Skill changes

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