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    [Patch Draft] V5.2 - Participate in the changes

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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by fshnchps on Tue Jul 19, 2016 11:14 am

    :: Dragon Aura (Offensive Aura Lv.3)
    Toggle Skill. Dragon Aura changes your stance to offensive at the cost of your defensive stats. The following stats are reduced -50% MaxHP, -900 HLT, -100% BaseDEF & BaseMDEF but increases your total ATK by +100%

    Sacred protection, rolling ground, defensive aura and body activation will all require Offensive Aura Lv.4

    Yes this Dragon Aura can be used in PvP

    No, it does not share with party members
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Unknowneth on Fri Jul 22, 2016 12:11 am

    Destroyer / Bombardier Suggestions by Inazuma.

    I didn't play Bombardier as much as many others, but I feel like it is missing something. As I am no good with balance though, I just wanted to post this in here to discuss with others a bit.


    ___________

    Agreeing with the points Inazuma made, because many won't play the class in PvE, because TAS 10 is pretty much a must have skill. Particle Cannon and Vulcan do sufficient damage though, but the hit boxes are a bit quirky.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Xiaos on Fri Jul 22, 2016 1:15 pm

    Skill Change Suggestion:
     Dragon Knight:
     Mega Storm Blade: increase damage scale from 5000% to 15000%
    (Absurd Suggestion)

     Devastator:
     Wyvern Blade: Increase damage scale from 11000% to 12000%
    (Absurd Suggestion) Why more dmg to the already strongest class
     Demolition Charge: Half the charge duration

     Cleric:
     Spark Rock: Decrease damage scale from 15000% to 8000%, but improve tick rate to 0.1
    (Absurd Suggestion) The tickrate is basically 100% lock, clerics have enough locks already
     Lightning Strike: Decrease damage by 30%
    - Already nerfed

     Rain of Fire: Increase damage scale from 15000% to 18000%
    - Seems alright


     Sentinel:
     Arrow Shower: Increase damage scale from 3750% to 5000%
    - Already on the list somewhere



     Bombardier:
     Gatling Rush: Increase damage scale from 7500% to 12500%, increase the max target to 7
    - They're boss dps, not clearer, they already have a pretty strong clearing rate for being a boss dps

     H.E. Grenade: Increase damage scale from 3750% to 7500%
    - Seems alright maybe



     Joker:
     Final Decision: Increase damage scale from 7000% to 9000%
    (Absurd Suggestion) but why right after I buffed them in 5.16?

     Upper Screwdriver: Increase damage scale from 9000% to 12000%

    (Absurd Suggestion) but why right after I buffed them in 5.16?
     Windmill/Head Spin: Decrease damage scale from 10000%/12000% to 6500%/7750%, make tick rate to 0.15/0.2
    (Absurd Suggestion) but why right after I buffed them in 5.16? Also, do you like locking skills that much?

    ________________________


    Skill to PvE Skill Suggestion:
     Raising Storm: Cancel cast time, damage scale as 7500%, cooldown as 10 second
     EXIT: Duration as 1 second, cooldown as 8 second

     Chain Hurricane Kick: Damage as 7000%, cooldown as 6 second

     Cossack Dance: Damage as 12000%, cooldown as 8 second

    ________________________


    Golbal & Overall Suggestion
    - Make all of Bombardier skill hitbox bigger. (Prevent unable to hit floating akia cave's creeps) might not be possible

    - Make Bombardier's Akhalon set bonus 25% creep damage to 75%
    why? boss dps is boss dps not clearer

    - Change Devastator's Akhalon set bonus 25% creep damage to 25% boss damage
    why? they already have insane boss dps
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Unknowneth on Fri Jul 22, 2016 6:29 pm

    I believe there should be less cooldown on the Marionette PvE skill of Joker. 22 seconds is too high imo. Make it 10 seconds.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by aymenleme on Fri Jul 22, 2016 7:10 pm

    and please fix shadow blade pve it does no dmg Sad
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Azumia on Sat Jul 23, 2016 2:16 pm

    Hmm you guys should specify if you're suggesting changes for PvE or PvP skills.
    Its kind of confusing @@


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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Phazt on Sun Jul 24, 2016 10:56 am

    Stumble cooldown (pvp) back to 10 sec


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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Nicekingz on Sun Jul 24, 2016 3:26 pm

    From my view cleric should get some skill power up because clerics are only useful in healing which is nullified in pvp
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Phazt on Sun Jul 24, 2016 7:14 pm

    BetterNerfClerics. Seriously you have no idea how outrageously strong clerics are in pvp

    New ideas

    - Make items slightly better for cash equipment, cash accessories, basically cash items from bsq rewards
    - Decrease amount of bsq and add a special bsq with limited drops (Example: Glory feather. Can be used for slightly better cash weapon, replacement for dinosaur, accessories etc.
    - More pvp orientated items
    - Exchange 4-5 cursed crystals for 1 akhalon fragment


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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Nicekingz on Mon Jul 25, 2016 11:13 am

    I'm thinking the same I mean it's going to be better if u add some good looking sets for cash items I mean for god sake I've been wearing the dinosaur set since a month ago and some from years and its already rotten so please ?
    Also I support the idea for making cursed crystals into fragments because for the god sake the fragment drop rate is so low, I've been to akai for many times and I didn't drop any
    Thanks,
    NiceKingz.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by fshnchps on Mon Jul 25, 2016 4:09 pm

    Nicekingz wrote:I'm thinking the same I mean it's going to be better if u add some good looking sets for cash items I mean for god sake I've been wearing the dinosaur set since a month ago and some from years and its already rotten so please ?
    Also I support the idea for making cursed crystals into fragments because for the god sake the fragment drop rate is so low, I've been to akai for many times and I didn't drop any
    Thanks,
    NiceKingz.

    Learn to use the fashion service. It makes no sense to spend lots of time implementing new sets when we have that
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Nicekingz on Mon Jul 25, 2016 9:25 pm

    Also 1 more thing can you get some cash weapons for Drakens because it's unfair for the Drakens like stop the racism for them lol also about the ultimate skill why there's no skills for both? That so unfair , also about the guild chat bug for Drakens just too many things
    That's making me remember the racism for the black and white.
    I hope u can fix these errors as soon as possible
    Your regards,
    NiceKingz.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Phazt on Tue Jul 26, 2016 12:16 am

    I'll take this one for you Joe

    Do you realize drakans shouldn't even exist in the current dgn chapter? that's right, we're in chapter 4, not everything can be fixed. Hence some of their skills deal ridiculous high damage to cover the missing ultimate attacks/awakened skills


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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Nicekingz on Tue Jul 26, 2016 6:48 am

    Wow that what u can call hate or racsim, okey no need for skills but still fix the guild chat bug+ add some IM weapons like the black dragon Lord,pumpkin ones that is available for all the other races
    You regards,
    NiceKingz.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Xiaos on Tue Jul 26, 2016 9:22 am

    Xiaos wrote:Skill Change Suggestion:
     Dragon Knight:
     Mega Storm Blade: increase damage scale from 5000% to 15000%
    (Absurd Suggestion)

     Devastator:
     Wyvern Blade: Increase damage scale from 11000% to 12000%
    (Absurd Suggestion) Why more dmg to the already strongest class
     Demolition Charge: Half the charge duration

     Cleric:
     Spark Rock: Decrease damage scale from 15000% to 8000%, but improve tick rate to 0.1
    (Absurd Suggestion) The tickrate is basically 100% lock, clerics have enough locks already
     Lightning Strike: Decrease damage by 30%
    - Already nerfed

     Rain of Fire: Increase damage scale from 15000% to 18000%
    - Seems alright


     Sentinel:
     Arrow Shower: Increase damage scale from 3750% to 5000%
    - Already on the list somewhere



     Bombardier:
     Gatling Rush: Increase damage scale from 7500% to 12500%, increase the max target to 7
    - They're boss dps, not clearer, they already have a pretty strong clearing rate for being a boss dps

     H.E. Grenade: Increase damage scale from 3750% to 7500%
    - Seems alright maybe



     Joker:
     Final Decision: Increase damage scale from 7000% to 9000%
    (Absurd Suggestion) but why right after I buffed them in 5.16?

     Upper Screwdriver: Increase damage scale from 9000% to 12000%

    (Absurd Suggestion) but why right after I buffed them in 5.16?
     Windmill/Head Spin: Decrease damage scale from 10000%/12000% to 6500%/7750%, make tick rate to 0.15/0.2
    (Absurd Suggestion) but why right after I buffed them in 5.16? Also, do you like locking skills that much?

    ________________________


    Skill to PvE Skill Suggestion:
     Raising Storm: Cancel cast time, damage scale as 7500%, cooldown as 10 second
     EXIT: Duration as 1 second, cooldown as 8 second

     Chain Hurricane Kick: Damage as 7000%, cooldown as 6 second

     Cossack Dance: Damage as 12000%, cooldown as 8 second

    ________________________


    Golbal & Overall Suggestion
    - Make all of Bombardier skill hitbox bigger. (Prevent unable to hit floating akia cave's creeps) might not be possible

    - Make Bombardier's Akhalon set bonus 25% creep damage to 75%
    why? boss dps is boss dps not clearer

    - Change Devastator's Akhalon set bonus 25% creep damage to 25% boss damage
    why? they already have insane boss dps
    According to the absurd,
    I will make a updated version of my suggestion.
    Skill Change Suggestion:
     Dragon Knight:
     Mega Storm Blade: increase damage scale from 5000% to 9000% (Updated: 15000% to 9000% like Storm Blade)
    (Reason): Make it scale same like Storm Blade.

     Devastator:
     Demolition Charge: Half the charge duration
    (Reason): Wasted too much time on charging.

     Bombardier:
     Gatling Rush: Larger the wide and height to avoid miss
    (Reason): According to Skills remake for destroyers by Inazuma.
     Sniping: Make it to 200000%/single hit, CD to 30 second
    (Reason): Make Bombardier more like a boss dps as you said.
     Carpet Bombing: Increase the scale to 75000% and CD to 10 second
    (Reason): Same as Sniping's reason.

     Joker:
     Head Spin: Cancel airborn on PvE version
    (Reason): Make it easy to combo with other class on creep clearing.

    (Updated): Remove some of the absurd skill and add some replacement into.

    Skill to PvE Skill Suggestion:
     Tesla Coil: Damage as 10000%, cooldown as 20 second
     Chain Hurricane Kick: Damage as 7000%, cooldown as 6 second

    (Updated): Insert and remove some skill in wishlist.

    Golbal & Overall Suggestion
    - Change Devastator's Akhalon set bonus 25% creep damage to 25% boss damage
    (Absurd reason): why? they already have insane boss dps
    (Reply): Agree so I decide to make a new suggestion.

    New Suggestion:
    Make Devastator's Akhalon set effect to
    PresentIncrease 25 % creep damage
    SuggestionDecrease 25 % creep damage
    Increase 25 % boss damage
    (Reason): Weaken Devastator creep clearing speed and strengthen boss killing speed, make it become the pure boss dps, according to akia cave I think this is a balancing nerf on Devastator.


    Last edited by Xiaos on Tue Jul 26, 2016 9:29 am; edited 1 time in total (Reason for editing : More tidy to read.)
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Azumia on Tue Jul 26, 2016 1:09 pm

    I dont know why you are asking for so high damage scaling.
    My guess is you must have fought someone with full Akhalon set with endairon set o-O;
    The damage are just fine as they are right now ;o You will eventually understand once you get the End tier set.

    Demolition charge only have high % damage on the 2nd charge. It was made like that in the old days for PvP purpose (required timing + prediction). Due to numerous crash in pvp, it was disabled.
    But yuh~ it should have PvE dmg on the 1st charge o-o; since it got removed from pvp.


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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by fshnchps on Tue Jul 26, 2016 1:51 pm

    Nicekingz wrote:Wow that what u can call hate or racsim, okey no need for  skills but still fix the guild chat bug+ add some IM weapons like the black dragon Lord,pumpkin ones that is available for all the other races
    You regards,
    NiceKingz.

    Can't fix that without source of client and server.

    When you make a drakan, make sure you join a guild and test if it's guild chat bugged or not, after joining a guild, make sure you relog.

    Then continue on with your character after confirming it's not bugged into a guild.


     Sniping: Make it to 200000%/single hit, CD to 30 second
    (Reason): Make Bombardier more like a boss dps as you said.
     Carpet Bombing: Increase the scale to 75000% and CD to 10 second
    (Reason): Same as Sniping's reason.


    Not entirely sure why you want to make bombardier 2 times stronger than overlord when they're a ranged class with safety skills. They are already full fledged boss dps, I don't really understand why they need more dmg.

    Do note that skils such as cossacks tesla coils are skill actors, once you cast it they do dmg without your need of control. Basically "Free dmg". While they are doing dmg, you can also do dmg with your own skills, for them to be of high scale, is an absurd thing to have in. Unless the class is remotely based on such "summoning" like skills. Which only elementalist is with their spikes, earthquake and the rest of their skills are.

    Another important thing to take a note to, is that you are not specifying if the skills you suggest are for PvE only or not.

     Head Spin: Cancel airborn on PvE version
    (Reason): Make it easy to combo with other class on creep clearing.

    Trust me, removing this will make joker stupidly annoying to play later on. You will need the tiny launching for interrupting monsters.

     Demolition Charge: Half the charge duration
    (Reason): Wasted too much time on charging.

    Hardly possibly to shorten it down, even tho, your time on charging this skill to 2nd point is never wasted if you land the hit. The reason why it does so much dmg is because it has to be charged and you're left slightly vulnerable.

    If this was a instant skll such as Bears or so, then the dmg of this would be 100 times less.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by BrainSheep on Tue Jul 26, 2016 3:53 pm



    pls do dis

    People abuse me for launching them
    Proof:
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Nicekingz on Wed Jul 27, 2016 10:35 am

    I dont think hitting a pillow shows that ppl abuse you lol! ,
    in my opinion i think nurfing skills on the PvE is a bad idea because it's already not easy to go raids on a boss like Endairon (with full BDL set) or Akai (with full Endairon set) so nurfing skills is going to make it harder but also i'm against increasing skill power, i mean really after u get full ahkai set you'll feel that you are too strong for the mobs and the bosses which is going to make you feel bored, but the truth that there are some skills that need to be fixed and i'm no expert so i can't say which ones so i'll leave that to the experts.
    Your regards,
    Nicekingz.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Nicekingz on Wed Jul 27, 2016 10:44 am

    Oh right 1 more thing can u please (PLEASE) send notice that you are going to restart/reboot the server for an update/fixing because it's very annoying to go to endairon and taking alooot of time for making his hp 10% (with zauharant+BDL set) and then a server dc please .....
    just put at least something like that "The server is going to shut down for whatever reason after 2mins" or whatever just say something ...... (got dc for that more than 5 times already ......

    Your regards,
    Nicekingz.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by fshnchps on Wed Jul 27, 2016 2:46 pm

    Nicekingz wrote:Oh right 1 more thing can u please (PLEASE) send notice that you are going to restart/reboot the server for an update/fixing because it's very annoying to go to endairon and taking alooot of time for making his hp 10% (with zauharant+BDL set) and then a server dc please .....
    just put at least something like that "The server is going to shut down for whatever reason after 2mins" or whatever just say something ...... (got dc for that more than 5 times already ......

    Your regards,
    Nicekingz.

    I always do that.

    Did you see a new update come up? No, if the server went off by that time, then it's technical problems. There is absolutely nothing I can do about that


    Your suggestions aren't very reasonable most of the time, they are either very inexperienced and you say that PvE is so hard that most dont need a nerf, but infact. It's leaning toward nerfs than buffs at all.

    update/fixing because it's very annoying to go to endairon and taking alooot of time for making his hp 10% (with zauharant+BDL set)

    This remark, proves that you either got carried or didn't even get to Endairon tier the proper way of hunting it with appropiate items at the time.

    i.e buying crystals or getting help

    And 5 times disconnect suddenly isn't that hella much, there's also no point asking when server will be back, since I will always and always get the server back up as soon as possible no matter what the problem is.
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by BrainSheep on Wed Jul 27, 2016 3:28 pm

    but yeah, have 2 pve joker headspins
    lv3 without knockup and lv 4 with there yo go
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    Re: [Patch Draft] V5.2 - Participate in the changes

    Post by Unknowneth on Wed Jul 27, 2016 5:41 pm

    Approving of the Headspin two version with knockup and without. o: That's a pretty good idea. Like it.

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    Re: [Patch Draft] V5.2 - Participate in the changes

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