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+13
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    [Patch Draft] V5.2 - Participate in the changes

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    Post by Mobile Sun Jul 10, 2016 3:02 pm

    Xiaos wrote:-increase the rate to get lv. 3 raw material from gathering.
    -increase the rate to get lv. 6 material from refining.
     
    farm works are so annoying 0.0

    up +1

    5-15% increase is feasible
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    Post by wwaffel Sun Jul 10, 2016 3:06 pm

    Refining having a 5-15% boost in yielding Lv6 refined materials seem like a good idea.
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    Post by Phazt Sun Jul 10, 2016 3:24 pm

    Fix Multishot lv 4 pve version, doesn't work properly.
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    Post by Azumia Sun Jul 10, 2016 3:45 pm

    Mobile wrote:
    Xiaos wrote:-increase the rate to get lv. 3 raw material from gathering.
    -increase the rate to get lv. 6 material from refining.
     
    farm works are so annoying 0.0

    up +1

    5-15% increase is feasible

    What happened to your ''thrill in farming'' ? LOL (no offense D:
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    Post by BrainSheep Sun Jul 10, 2016 5:42 pm

    Azumia wrote:
    Mobile wrote:
    Xiaos wrote:-increase the rate to get lv. 3 raw material from gathering.
    -increase the rate to get lv. 6 material from refining.
     
    farm works are so annoying 0.0

    up +1

    5-15% increase is feasible

    What happened to your ''thrill in farming'' ? LOL  (no offense D:

    As someone who does way to much production, the rates for gathering and refining here are fine as they are. trowhing the rates up by even 10% could easily result in a way to large increased gain (especially if you farm with 12 clients hehe eks dee)
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    Post by Mobile Mon Jul 11, 2016 8:05 am

    12 clients is insane.. maybe it was a bad idea after all... may result to imbalance
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    Post by YeEun Mon Jul 11, 2016 1:57 pm

    Some items already have a value depending on how fast some get grade 6 materials and production rates, changing it now will just make it cheaper.
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    Post by BrainSheep Mon Jul 11, 2016 6:58 pm

    or we could just trowh down the rates so ill be the only one to bother afking with so much clients and get a monoply on production that mekes me rich :^)
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    Post by Unknowneth Tue Jul 12, 2016 12:49 am

    The idea of Seven (Joker) not launching doesn't appeal too much? I still hate the launch on PvE. /: Don't know if anyone else feels like that, too, but here's trying.
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    Post by Mobile Tue Jul 12, 2016 4:40 am

    Also taking care of BSQ leechers.. is it Possible to make separate tiers for BSQ or is it just for End Tiers
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    Post by Azumia Tue Jul 12, 2016 4:54 am

    You can still manage to kill Akalon Tier with Endairon gears. That is if you are skilled in pvp or have a good premade with strong teamwork.
    It will also require patience if you're fighting a tanky one o-o;

    It's not possible to make separate tiers anyways.
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    Post by Phazt Tue Jul 12, 2016 12:34 pm

    We don't have source code to make it happen Mobile. This question has been answered so many times xD
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    Post by Mobile Wed Jul 13, 2016 2:23 pm

    Phazt wrote:We don't have source code to make it happen Mobile. This question has been answered so many times xD
    sorry i haven't read on that thing eks dee..

    I see Separating BSQ tier is Virtually Impossible.. How About allotting time fo each tier so we can avoid Leech ..

    eq:
    00:00 - Endai tier
    03:00 - akha tier

    and so on ? is it a bad idea? but as stated by Azumia I think its hard to be Implemented even if it has a chance .. eks dee
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    Post by Phazt Wed Jul 13, 2016 9:34 pm

    nah, greed.
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    Post by Azumia Sat Jul 16, 2016 1:10 am

    [Patch Draft] V5.2 - Participate in the changes - Page 4 2dtsr2s

    yuh??  fillers hurt so much

    useless 6 set effect ;x  nobody wears them.

    we should add Artifact soulcraft stone on it


    Last edited by Azumia on Sat Jul 16, 2016 1:56 pm; edited 1 time in total
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    Post by aymenleme Sat Jul 16, 2016 8:20 am

    +1
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    Post by Azumia Sat Jul 16, 2016 3:41 pm

    Craftable Infused/Awakened Enchant Crystal~

    Infused Enchant Crystal:
    -Lv.6 Purple Crystal x1
    -Endairon Crystal x1

    Awakened Enchant Crystal :
    -Lv6 Blue Crystal x1
    -Endairon Crystal x1
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    Post by Lucy Sat Jul 16, 2016 4:23 pm

    Azumia wrote:Craftable Infused/Awakened Enchant Crystal~

    Infused Enchant Crystal:
       -Lv.6 Purple Crystal x1
       -Endairon Crystal x1

    Awakened Enchant Crystal :
      -Lv6 Blue Crystal x1
      -Endairon Crystal x1

    good idea, +1 for these
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    Post by Cyan Sat Jul 16, 2016 5:20 pm

    Can you make "Frozen Shot" from Warmage require "Fire Emblem" Level 4 and maybe add an PvE version to it?

    Also, how about some kind of Soulforce randomizer?
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    Post by fshnchps Sun Jul 17, 2016 10:44 am

    Cyan wrote:Can you make "Frozen Shot" from Warmage require "Fire Emblem" Level 4 and maybe add an PvE version to it?

    Also, how about some kind of Soulforce randomizer?

    Frozen shot? No, because it causes crashes after too many times.

    Soulforce randomizer? No, impossible without source, or atleast it could be possible if I had the perfect decryption for the Enchant Data




    Infused Enchant Crystal:
    -Lv.6 Purple Crystal x1
    -Endairon Crystal x1

    Awakened Enchant Crystal :
    -Lv6 Blue Crystal x1
    -Endairon Crystal x1

    If we do this, all the requirement for enchant cost per enchant will change aswell. If this turns out to be easier to make, then the cost per enchant will be increased by just as much multiplier of how easier it was made to cost.
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    Post by Azumia Sun Jul 17, 2016 2:53 pm

    Well you can change the amount of materials to make 1 crystal o-o;

    like exemple:

    10x Grade 6 purple crystals.
    10x Endairon crystals.
    for 1 Infused enchant crystal

    If i calculate this well, we will need like atleast 30 endairon runs for 15 crystals (1 attempt to enchant) xDD
    then think of the % of success rate as well

    Anyways, it's up to you how you want to make it.
    The idea is that enchant crystals should be craftable.
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    Post by Xiaos Sun Jul 17, 2016 3:12 pm

    *Useless farm stuff exchange,

    -250 x Lv. 1 raw material > 1 x Lv. 3 raw material
    -125 x Lv. 2 raw material > 1 x Lv. 3 raw material
    -750 x Lv. 1 raw material > 1 x Lv. 4 raw material
    -375 x Lv. 2 raw material > 1 x Lv. 4 raw material

    Those raw materials always useless and end up with throw away.

    *Craftable/Extractable Endairon Crystal,

    3 x Hydro Spiritual Drop + 3 x Woodie Coin > 1 x Endairon Crystal
    1 x Endairon Crystal > 3 x Hydro Spiritual Drop

    Help newbies that get 1 hit K.O. from Endairon have chance to get Endairon Crystal to craft their weapon and gears.
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    Post by Azumia Sun Jul 17, 2016 3:33 pm

    Naw, work harder. ;x
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    Post by BrainSheep Sun Jul 17, 2016 4:55 pm

    Xiaos wrote:*Useless farm stuff exchange,

    -250 x Lv. 1 raw material > 1 x Lv. 3 raw material
    -125 x Lv. 2 raw material > 1 x Lv. 3 raw material
    -750 x Lv. 1 raw material > 1 x Lv. 4 raw material
    -375 x Lv. 2 raw material > 1 x Lv. 4 raw material

    Those raw materials always useless and end up with throw away.

    Then don't trowth them out and process them

    Xiaos wrote:
    *Craftable/Extractable Endairon Crystal,

    3 x Hydro Spiritual Drop + 3 x Woodie Coin > 1 x Endairon Crystal
    1 x Endairon Crystal > 3 x Hydro Spiritual Drop

    Help newbies that get 1 hit K.O. from Endairon have chance to get Endairon Crystal to craft their weapon and gears.
    You kill him to make the gear, You dont make the gear to kill him
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    Post by fshnchps Tue Jul 19, 2016 9:43 am

    All the support class has decent dmg now, let's increase the ATK itself on the Elga and Endairon weapons for tank classes yes?

    How about around +40%

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